iohao/ioGame

A lock-free, asynchronous, event-driven Java Netty framework for building high-performance network applications. Lightweight and dependency-free, it supports distributed, decentralized clusters without requiring external middleware or databases—ideal for game servers, IoT, and long-lived connection systems.

View on GitHub
Java
Stars 1.3k
Forks 282
License AGPL-3.0
Open Issues 18
Updated 1d ago